That being said, I'd like to share some of the videos I keep going back to for inspiration (in no particular order):
1) Breath of Fire 3
While conceptualising B.O.A, I did take inspiration from this to include a mural in one of the locations the player will go to, to expand more on the history and mythos (did I use that word correctly?) of the game's universe. So making an 'intro vid' with that mural panning across would make sense if it is somehow related to the main plot. Quick note to self that no one else would really get- the necklace = orphan found instead of ring in org game idea? or rather ev-stone orphan use untuk good is = ev-stone orang jahat dalam boa use?- Had to write that down quickly lest I forget, sometimes ideas just strike like a migraine.
2) Legend of Mana
Like many games of it's time, its intro is basically a gameplay montage. The whole point of doing that is to give a taste of how the game is going to be (Dr. Obvious has his game face on).
This makes sense for a big epic AAA title RPG, but since I'm making a free indie adventure title, I'm not sure that's really needed, maybe however, I could throw in some quotes from the characters; adventure games are nothing if not story driven.
Also, I really like the music here. This intro shows some of the locations you'll visit, so maybe I could incoporate that somehow in my intro as well (maybe a panning view of a castle, cave, temple and/or forest?).
The Elder Scrolls: Arena
Other intro videos that has nothing that I hadn't talked about above.
Breath of Fire 4
Can you tell I'm a big fan of the franchise?
Azure Dreams (PS1)
Azure Dreams (GBC)
...that music is so goddamn cheery...
Summon Night: Swordcraft Story
The intro though... damn that's effin' short, and I thought the intros to Breath of Fire 3 was short (Then again in Breath of Fire 1, Ryu does a little He-man thing and lightling strikes, that lasts a few seconds before going into the title screen).
Man... how many times did I type "Goddamn" in the blog post?